![]() In this version all buttons and analog sticks work, but touchpad/lightbar/rumble doesn't work because of PC-friendly gamepad mode.Īt first the NoDS4Mode shows few extra warning messages that incoming HID message was in unexpected format. This debug version does the same as the normal debug version except DS4 mode switch command is not sent to a gamepad (USB connection works normally because mode switch is required only in BT mode). The zip file has another identical EXE but the filename is DS4WindowsDebug_NoDS4Mode.exe. ![]() ![]() This one does the usual "PC Friendly -> DS4 Mode Switch Over" thing as usual. The first one is a normal DS4WindowsDebug.exe debug version which dumps looots of detailed log messages about DS4 gamepad handshaking and connections. ![]() This new debug version has two EXE files. I'll let you know through this issue thread if/when I have created such a special debug and Please download the new version of DS4Windows_DeviceDetectDebug version from the following link: Let's see if I can create such a special debug version to diagnose the "theory of native DS4 mode switch in BT". Maybe some BT chipset/devices/drivers die when BT line is used for both reading and writing data?Īnd it might be useful to test your PC/gamepad/BT setup with DS4Windows WITHOUT doing the ds4 native mode switch to see if it makes a difference. Outgoing lightbar messages cannot be disabled but if you untick "flash lightbar in high latency" and "color by battery %" options then DS4Windows shouldn't periodically update lightbar color. Try to set the rumble percent in a DS4Win profile down to 0% because this will disable rumble messages sent to a gamepad. It may also send data to DS4 gamepad to control rumble and lightbar. DS4Windows does not only read data from DS4 gamepad in native mode. When you connect the gamepad using USB cable then there is no need to do this mode switch because DS4 gamepad goes automagically to native DS4 mode in USB connection (nothing to worry about throughput of USB connection).Īnyway. Maybe your BT receiver/driver/something doesn't know how to handle the extra burden caused by native DS4 gamepad mode? In this native DS4 mode the gamepad sends a bit more data in BT HID datapackets. When you use the gamepad with DS4Windows app then the app commands the gamepad to use "Native DS4 mode" over BT (PS4 console does the same, but "pure" Windows PC doesnt know how to do it). This also means that the data packet sent over BT connection has a lot less data than a native DS4 mode. In this PC-friendly mode certain special features of DS4 gamepad like lightbar and touchpad don't work. The first one is a default "PC-friendly mode" and this mode is what WindowsOS uses and you'll see when you test the gamepad without DS4Windows app. There is one difference when you use the controller with or without DS4Windows application over bluetooth (BT) connection.ĭS4 gamepads have two operating modes in PC when connected over BT. unless someone can give better suggestion/idea/fix? Thanks Since problem happens only while using ds4win i can only conclude that problem is within app. If any of those actually had caused problem it would also cause problem while not using ds4windows. There are 0 applications running in background that could possibly hijack gamepad. html5 would constantly loosing inputĢnd problem seems to be involving dolphin emulator. Latency goes throu the roof by standing in spot, 1 meter away, by just slightly moving gamepad in spot, i would loose connection to it. I can go 2meters without any interruption in gamepad response in html5 i did not try to go furthers it was not necessary.I twisted, turned, twistturned and all buttons worked without response delay. ![]() I tested latency and gamepad response with Ĭonnection only via default windows bluetooth, latency is marvelous (perfect) I am experiencing latency problem while using ds4windows. ![]()
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